Apr 15, 2011

Monster: River Snake of New Amur


River Snakes of New Amur
No Enc.: 1d2
Alignment: Neutral
Movement: 90’ (30’)
Armor Class: 4
Hit Dice: 4
Attacks: 2 (bite, constrict)
Damage: 1d4 (poison), 2d8
Save: F3
Morale: 8
Hoard Class: VI
XP: 95

River Snakes are massive, some growing as long as 30 feet, and capable of subtle color shifts enhancing a natural camouflage. They are equally at home in the forest, where they tend to live in sub-canopies, or the numerous rivers of New Amur. If bitten, a character must save versus poison or become paralyzed for 2d12 rounds. The River Snake tracks targets through vibrations and heat because its eyes are bioluminescent for petrifying prey instead of providing accurate vision. River Snake prey falls into an immobile trance if they see the eyes and fail a save versus petrify or paralyze. The River Snake has two external poison glands which can be successfully extracted 25% of the time. Most Elf tribes will trade or purchase extracted poison glands.

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Thanks for posting to the Digital Orc! Be sure to pick up a copy of one of my old-school modules available at RPGNow.com!