Martin Thomas recently published a post about science-fiction elements in fantasy by citing the S3 adventure Expedition to the Barrier Peaks in which fantasy characters, perhaps unknowingly, investigate a magical mountain which is, in reality, a crashed starship (Thomas, 2011). Dyson Logos published a recent post in which he referenced the movie Aliens and posted a series of awesome and detailed alien creation tables (Logos, 2011). Inspired by these fellow gamers, I give you my own take on Xenomorph stats.
I subjectively referenced other monsters in Labyrinth Lord and used my own XP algorithm in creating this dangerous monster. Perhaps I will create queen, facehugger, and egg stats another day. It would be cool to run Expedition to the Barrier Peaks with these Xenomorphs as the primary monsters.
No. Enc.: 2d4
Alignment: Neutral
Movement: 150’ (50’)
Armor Class: 4
Hit Dice: 2
Attacks: 2 (bite, tail, or claw)
Damage: 1d8, 2d4, or 1d6
Save: F2
Morale: 7
Hoard Class: IV
XP: 213
Vaguely humanoid with elongated heads and two sets of razor sharp teeth, the Xenomorph is covered in black chitonous armor. Exceptionally fast and deadly in close-quarters combat, their ant-like hive mentality is driven by a need to serve a single queen. When exposed to the air, Xenomorph blood become a highly corrosive acid, dealing 1d6 damage per round for 3 rounds with anything, including metal or leather, in which it comes in contact. Any character within 10 feet of a Xenomorph when it takes damage has a 25% change of acid contact. Any weapon which deals said damage is immediately rendered useless.
Logos, Dyson. (2011, April 28). [random thursday] a xenomorph may be involved [Web log message]. Retrieved from http://rpgcharacters.wordpress.com/2011/04/28/random-thursday-a-xenomorph-may-be-involved/
Thomas, M. (2011, April 27). Is science-fantasy "laser sharking"? [Web log message]. Retrieved from http://daddyrolleda1.blogspot.com/2011/04/is-science-fantasy-laser-sharking.html
Dude, your parenthetical documentation is freaking me out!
ReplyDeleteYeah, but it looks so academic!
ReplyDeleteHey! Thanks for the mention. Glad my post inspired you.
ReplyDeleteTotally dig your xenomorphs! They definitely would've added some spice to the module. The main humanoid baddies in the actual module are "vegepygmies."
They are exactly what they sound like. Short vegetable men.